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Hang Up

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Hang Up
Hangup
General information
Target: One Toon
Weakest Damage: 2
Strongest Damage: 13
Signature Move: No
Cogs
Bossbots: None
Lawbots: Ambulance Chaser
Cashbots: None
Sellbots: Two-Face
v • d • e

Hang Up is a cog move. It can be performed by Two-Faces and Ambulance Chasers.

Animation

  1. The cog pulls out a red telephone.
  2. The cog picks up the receiver and, with the receiver in hand, push sevaral buttons.
  3. The cog hangs up the receiver.
    • When a toon has taken damage in this attack, the toon will trip as the cog hangs up the receiver.
    • When a toon dodges the attack, he/she jumps and takes no damage.

Phrases

  • "You've been disconnected."
  • "Good bye!"
  • "It's time I end our connection."
  • "...and don't call back!"
  • "Click!"
  • "This conversation is over."
  • "I'm severing this link."
  • "I think you have a few hang ups."
  • "It appears you've got a weak link."
  • "Your time is up."
  • "I hope you receive this loud and clear."
  • "You got the wrong number.'"

Damage

Ambulance Chaser
Level 4 5 6 7 8
Damage 2 3 4 5 6
Two-Face
Level 6 7 8 9 10
Damage 7 8 10 12 13

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